Othwic, Maud Balliol, Jarl The Lame, Hob The Bastard, Konrad, Alys and Baine
Current Date: May, 1012TR

Tuesday, 10 November 2009

Chapter 14: Red In Tooth And Claw...

The village of Larm was abuzz with tales of the return of Red the Ranger, long thought lost to the dungeons of White Rabbit Castle. Although he could recall little of his tortures - besides a strange black figure that he couldn't name - he had somehow escaped and made his way back to the village, where he was treated as a hero and put up in the Borderlands Tavern.

Naturally, he got talking to the village's current crop of adventurers - Norfel, Foden and Yves - and their hirelings, and so when the mayor again approached them with a job offer it seemed only natural for Red to be included in the deal.

A scout for Mayor Caius had discovered what he thought was the entrance to the Halls Of The Goblin King, but with the troops away fighting the Goblin Wars, a group of brave adventurers were needed to confirm that this hill-side fortress was home to the feared Goblin King.

Norfel, Foden, Yves, Red and their henchmen approached the mountainside entrance; a vast wooden door into the side of the mountain, set in a clearing and seemingly guarded by a single kobold. Red snuck through the woods opposite the entrance and used a small fire to attract the sole guard away from his post. He then ambushed the kobold and took him back to the others, where Yves interrogated the creature and learned the secret knock to obtain entrance to the fortress.

The group used the secret knock and the door was opened by a surprised goblin who was quickly run though and the party bundled into a vast entrance chamber. The design of the place suggested it had been built by dwarves, but beyond that the party could tell little else.

Having examined some semi-animated dwarven statues for a while, heard snoring from behind one door and sounds of orcish gambling from another the party crashed in on the orcs playing flach-wrrg and engaged in a bloody battle.

Four of the orcs fell quickly, unable to get to their weapons in time, and Foden took on the leader. The two were locked in combat for some minutes before the cleric subdued the tough orc and took him prisoner. Yves was again called in to conduct the interrogation and, spying the key on the orc's belt, discovered that the passageway from this guard room led - amongst other places - to a section of prison cells.

The only prisoners being held were a greedy halfling called Meriaboc and a rabid and beaten-looking bugbear, which Norfel put out of its misery with some well-placed arrows!

Meriaboc joined the group on the promise of immediate food and further sustenance when they got back to Larm.

At this point Yves, Foden and Norfel decided they had enough proof for Caius - with Meriaboc's testimony and the confessions from their two captives (the orc boss and the kobold guard) - and just made one further stop before heading back to Larm.

They checked out a room which the orc boss had called "water", which turned out to be a large storage cave with a subterranean lake to one side. Checking some large crates down by the water, Yves disturbed a giant spider which sprang at her - but missed. Red identified it as venomous and so - as one - the party decided to "run away".

Outpacing the spider they made it back to the main entrance hall and, although Yves was still drawn towards to the sounds of snoring, it was decided now would be a good time to head back to Mayor Caius.

Slipping back out of the fortress, the group made its slow way back towards the village where they were greeted as heroes. Meriaboc planted himself in the tavern, explaining that the party would cover his tab, while the two prisoners were taken away to the barracks for questioning.

The party congratulated themselves on another job well done!

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