Othwic, Maud Balliol, Jarl The Lame, Hob The Bastard, Konrad, Alys and Baine
Current Date: May, 1012TR

Friday, 22 August 2008

Tekralh Gazetteer: Portown

Portown is a small fishing community of about 20 or 30 hovels on the south coast of Ouesterland in The Five Kingdoms. Sheltered from easterly winds by an unimposing headland, the beach-front village sits in the shadow of looming cliffs, atop which - reached by a well-worn track from Portown - sits the old graveyard and the ruins of a long-forgotten city.

Portown natives are a surly bunch and a general air of decay and dereliction hangs over the town; the one bright spot (by comparison) is The Green Dragon Inn, the only hostelry for several miles around, which offers a couple of basic rooms to anyone foolish enough to be passing through and seeking a bed for the night.

The mood of the locals has recently taken a turn for the worse as a small pirate operation seems to have started up on the other side of the headland. However, as the pirates don't bother the people of Portown (they have nothing worth stealing), the Portowners don't really bother about them.

What makes this blighted community noteworthy, beside the overpowering stench of fish which pervades its rain-lashed streets and environs, is the ruined wizards' tower on the edge of the old city on the cliff-top.

Legend has it that the tower was built bya great wizard called Zenopus a century ago, but abandoned after 50 years because of some unspeakable experiment or spell-casting that went wrong. After several years of enduring tales of hauntings and strange lights from the tower, the Portowners managed to muster enough enthusiasm to drag a giant catapult up the track to beside the graveyard and raze the tower for good.

Although this stopped stories of ghosts and goblins, it kick-started rumours of hidden passages, honeycombing the cliffs under the tower, packed with treasures and monsters. Only a few have been foolish enough to venture down the wide staircase that was exposed to the elements when the tower was destroyed and, of the handful that returned, they claim to have seen only empty corridors and chambers.

Tuesday, 19 August 2008

Chapter One: The Adventure Begins - The Portown Tunnels...

(10 Jester In the Year 3208) 'Twas an autumn afternoon in the coastal enclave of Portown in Ouesterland of The Five Kingdoms and our adventurers - the gnomish monk Feng Ying, the human fighter Clodius (with Faith the donkey in tow) and the half-orc druid Gregor (with his pet badger, Billay) - had left the comfort of The Green Dragon Inn to venture down into the dungeons under the ruins that overlook the town.

Legend had it that the wizard Zenopus had built a mighty tower a century ago, but after 50 years it fell into ruin when he supposedly "summoned a great demon". Locals believed the site, next to Portown's graveyard and the ruins of an older town, was haunted and eventually leveled the tower with a mighty catapult.

Other brave souls have dared the subterranean corridors, but those who have returned reported only empty rooms.

Our heroes soon discovered this was not the case when Clodius awoke four animated skeletons and a vicious fight erupted, with Febg Ying taking more than his fair share of sword blows.

Disappointed to find the undead had no treasure the party next stumbled upon Zenopus himself and his bodyguard.

After hasty attempts to sell their services to the wizard, the party backed away and took a different course through the dungeon - ending up in a waste tip, where they were 'ambushed' by giant rats.

Faith the donkey bore the brunt of the rodent onslaught, even though the vermin were quickly disposed of.

To be continued...

Thursday, 7 August 2008

Prelude 1: Origin Stories...Clodius/Feng Ying

While his early years are a mystery, Clodius first came to The Chroniclers' notice when he was sold into slavery to the Zennans. However, before he reached the fabled island of women, he somehow managed to escape to the mainland and slowly back his way to the capitol of Mejia: Eriu.

During his travels, he managed to scavenge up some armour and acquire a donkey he named 'Faith'. On the hunt for mead in Eriu he crossed the path of gnomish aesthetic Feng Ying, who took him under his wing.

Feng Ying had come to Eriu from the dwarvish havens of The Deng Fang Mountains, where he trained as monk for many years after being handed over to the dwarves by his impoverished parents. Feng left his monestry a year ago in pursuit of his mentor, who disappeared several years earlier on a "great quest".

He is now searching for any clues to the location of his master, while following the Path of Dwarma to enlightenment.
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